v1.0.272026-09-06
- The engine log now speaks plain English. Instead of pages of technical output from the helper, you see short lines like "Loaded classic-tee-male.ydd." The full technical output is still there behind a "Show technical details" switch in Settings > Engine.
- Bug reports sent from Settings > Help & support now include that technical log automatically, so you never have to copy anything.
v1.0.262026-09-06
- A brand-new layout. Everything is on one screen now: pick a garment on the left, design the fabric in the middle, and watch it appear on the character on the right, live as you work. No more stepping through pages.
- Export is one clear panel: it checks your design, builds the folder, and shows you exactly the two lines to add to your server.
- Settings is a single tidy panel with tabs for Updates, Engine, Help & support and About. Bug reports are sent from there.
- Fixed: parts of the app could be cut off by the edge of the window on smaller screens. The window now fits your screen and every panel resizes properly.
- New in the designer: quick-pick colours, a hex colour box, size and turn sliders plus a Centre button for logos, the Delete key removes a logo, and colourways have their own list.
v1.0.252026-09-05
- Fixed: exporting a hat from your own model file without the engine set up showed an error even though your files had been written.
- Fixed: the Reset view button in the 3D preview now works.
- Fixed: a hiccup on our end during the license check could send you back to the activation screen. The app now rides it out the same way it does a dropped internet connection.
- Fixed: picking an image the app could not read left the Add logo and Import texture buttons stuck. It now tells you and lets you try another file.
- Smoother 3D preview when switching between colourways many times, plus small reliability fixes to engine setup and activation.
v1.0.242026-08-18
- Downloads and automatic updates now come straight from KVRNL's own servers instead of a third-party host. Updates are quicker and more reliable, and nothing inside the app itself has changed.
- If you installed this app before today, please download it once more from kvrnl.io. Older copies still look for updates at the old location and can't carry themselves across the move — this one time has to be done by hand.
v1.0.232026-07-21
- Fixed the design-bake so the exported model keeps its geometry and your texture together.
v1.0.222026-07-21
- Your design now actually bakes into the exported clothing model (rebuilt the export so the texture sticks).
v1.0.212026-07-21
- Behind-the-scenes work on the clothing texture export engine.
v1.0.202026-07-21
- Fixed the exported clothing not registering on servers (removed a bad metadata reference) and made the design-bake verify itself.
v1.0.192026-07-21
- Your design now gets baked into the clothing model itself on export — the first working end-to-end custom garment.
v1.0.182026-07-21
- Behind-the-scenes work on the clothing texture export engine.
v1.0.172026-07-21
- Behind-the-scenes work on the clothing texture export engine.
v1.0.162026-07-21
- Behind-the-scenes work on the clothing texture export engine.
v1.0.152026-07-21
- Behind-the-scenes work on the clothing texture export engine.
v1.0.142026-07-21
- Behind-the-scenes work on the clothing texture export engine.
v1.0.132026-07-21
- Behind-the-scenes work on the clothing texture export engine.
v1.0.122026-07-21
- Behind-the-scenes work on the clothing texture export engine.
v1.0.112026-07-21
- Behind-the-scenes work on the clothing texture export engine.
v1.0.102026-07-21
- Behind-the-scenes work on the clothing texture export engine.
v1.0.92026-07-21
- More reliability fixes to the clothing texture export pipeline.
v1.0.82026-07-21
- Clothing textures now export in the correct game-ready format so your design actually shows in-game.
v1.0.72026-07-21
- Fixed exporting your clothing to a real .ytd — it now uses the garment's own texture instead of erroring out.
- Cleared up a couple of confusing messages on the export screen.
v1.0.62026-07-21
- The 3D preview now shows your actual garment instead of a placeholder box — the base model loads and displays correctly.
v1.0.52026-07-21
- Fixed the engine so the real 3D garment actually loads: FitMaker now installs the extra components its 3D engine needs during setup, instead of quietly falling back to a stand-in shape.
v1.0.42026-07-21
- Updates now install and relaunch on their own — no more clicking Restart. When a new version downloads, FitMaker updates itself and reopens.
v1.0.32026-07-21
- Fixed the 3D preview showing a plain stand-in shape instead of your real garment on machines where the engine was set up — the engine now loads reliably so the actual model appears.
- If the 3D model still can't be built, the app now tells you and points you to the engine details instead of silently showing a placeholder.
v1.0.22026-07-21
- Added a Settings menu (the gear, top-right) with a Check for updates button, engine setup, and Report a problem — all in one place.
v1.0.12026-07-21
- Made FitMaker far easier for first-timers: a welcome walkthrough on first launch, plain-English guidance on every step, and tooltips throughout.
- You no longer need to find a garment file — pick a built-in garment from the gallery and start designing right away. (Bringing your own .ydd is still there under Advanced.)
v1.0.02026-07-21
- Initial release.
- Create custom FiveM clothing without Blender, OpenIV, or CodeWalker — pick a base garment, restyle it, and export a drop-in resource.
- Restyle garments with colours, patterns, and your own logos, with a live 3D preview on the male or female freemode ped.
- Exports a correctly-named, drop-in resource folder that streams straight onto your server.
- The 3D engine sets itself up automatically on first run — nothing to install by hand.