// changelog

FitMaker changelog

← All changelogs · FitMaker product page

v1.0.322026-09-26

  • Security: FitMaker now checks itself every time it starts and won't open if its files have been tampered with. Nothing on your PC is changed or removed.
  • Privacy: bug reports you send from Settings no longer include your Windows user name, and the technical details attached to them have your folders and names removed.

v1.0.312026-09-26

  • Fixed: on PCs that can't show 3D graphics, for example with an older graphics card, over remote desktop, or with graphics acceleration turned off, FitMaker no longer stops working. The 3D preview now says it isn't available on that PC, and everything else, including exports, works as normal.
  • Usage reports now describe your PC more accurately, like your Windows version, your real screen resolution and your graphics card, so problems on particular setups are easier to spot. As before, you can turn reports off in Settings, under Help & support.

v1.0.302026-09-25

  • New: FitMaker can now send usage and error reports, for example when an export finishes or fails, when engine setup runs into trouble, or when the app crashes. That way problems get found and fixed faster.
  • Reports never include your designs, your images, or any file or design names. They're only sent from an activated copy, and if you're offline they wait until you're back online.
  • You're in control: switch usage and error reports off anytime in Settings, under Help & support. Switching them off also deletes anything still waiting to be sent.
  • The activation screen now explains what FitMaker sends and where to turn it off.

v1.0.292026-09-25

  • Fixed: at some window sizes your exported design came out one pixel too small, which the game can refuse to load. Exports are now always the exact size the game expects.
  • The Classic Tee is made for the male character, so FitMaker now keeps it on Male. Exporting it for the female character gave a broken result in-game.
  • Fixed: typing a full colour code like #8A1A1A into the colour box no longer gets changed while you type.
  • If your design can't be built into the garment, FitMaker now tells you and saves your colourways as images, instead of saying the export finished.
  • Updates now wait until an export or engine setup has finished, instead of restarting FitMaker in the middle of it.
  • Engine setup is more reliable: a stalled download now stops with a clear message, and a setup that was interrupted halfway is noticed and done again properly.
  • Smaller fixes: the 3D preview always shows the colourway you picked last, logos can't be dragged off the fabric and lost, and very large images get a clear message instead of slowing the app down.

v1.0.282026-09-25

  • The activation screen is redesigned. It walks you through getting your free key step by step: create a free KVRNL account, click Get FitMaker on its page, then copy your key from your account page. Each step has its own button, so it's easy even if you downloaded FitMaker from somewhere other than kvrnl.io.
  • Pasting your key is easier: there's a Paste button, right-click paste works, and extra spaces or line breaks picked up while copying are cleaned up for you.
  • When something is wrong with a key, the message now says exactly what to do, with a button that takes you straight to the fix, like releasing your key from an old PC.
  • On a slow connection, FitMaker now shows a Checking your license screen when it starts instead of a blank wait.
  • Your license is better protected. It stays tied to your own PC, and FitMaker can't be used until it's activated.
  • Fixed: an update could restart FitMaker while you were typing your key, and pressing Enter several times could send your key more than once.

v1.0.272026-09-06

  • The engine log now speaks plain English. Instead of pages of technical output from the helper, you see short lines like "Loaded classic-tee-male.ydd." The full technical output is still there behind a "Show technical details" switch in Settings > Engine.
  • Bug reports sent from Settings > Help & support now include that technical log automatically, so you never have to copy anything.

v1.0.262026-09-06

  • A brand-new layout. Everything is on one screen now: pick a garment on the left, design the fabric in the middle, and watch it appear on the character on the right, live as you work. No more stepping through pages.
  • Export is one clear panel: it checks your design, builds the folder, and shows you exactly the two lines to add to your server.
  • Settings is a single tidy panel with tabs for Updates, Engine, Help & support and About. Bug reports are sent from there.
  • Fixed: parts of the app could be cut off by the edge of the window on smaller screens. The window now fits your screen and every panel resizes properly.
  • New in the designer: quick-pick colours, a hex colour box, size and turn sliders plus a Centre button for logos, the Delete key removes a logo, and colourways have their own list.

v1.0.252026-09-05

  • Fixed: exporting a hat from your own model file without the engine set up showed an error even though your files had been written.
  • Fixed: the Reset view button in the 3D preview now works.
  • Fixed: a hiccup on our end during the license check could send you back to the activation screen. The app now rides it out the same way it does a dropped internet connection.
  • Fixed: picking an image the app could not read left the Add logo and Import texture buttons stuck. It now tells you and lets you try another file.
  • Smoother 3D preview when switching between colourways many times, plus small reliability fixes to engine setup and activation.

v1.0.242026-08-18

  • Downloads and automatic updates now come straight from KVRNL's own servers instead of a third-party host. Updates are quicker and more reliable, and nothing inside the app itself has changed.
  • If you installed this app before today, please download it once more from kvrnl.io. Older copies still look for updates at the old location and can't carry themselves across the move — this one time has to be done by hand.

v1.0.232026-07-21

  • Fixed the design-bake so the exported model keeps its geometry and your texture together.

v1.0.222026-07-21

  • Your design now actually bakes into the exported clothing model (rebuilt the export so the texture sticks).

v1.0.212026-07-21

  • Behind-the-scenes work on the clothing texture export engine.

v1.0.202026-07-21

  • Fixed the exported clothing not registering on servers (removed a bad metadata reference) and made the design-bake verify itself.

v1.0.192026-07-21

  • Your design now gets baked into the clothing model itself on export — the first working end-to-end custom garment.

v1.0.182026-07-21

  • Behind-the-scenes work on the clothing texture export engine.

v1.0.172026-07-21

  • Behind-the-scenes work on the clothing texture export engine.

v1.0.162026-07-21

  • Behind-the-scenes work on the clothing texture export engine.

v1.0.152026-07-21

  • Behind-the-scenes work on the clothing texture export engine.

v1.0.142026-07-21

  • Behind-the-scenes work on the clothing texture export engine.

v1.0.132026-07-21

  • Behind-the-scenes work on the clothing texture export engine.

v1.0.122026-07-21

  • Behind-the-scenes work on the clothing texture export engine.

v1.0.112026-07-21

  • Behind-the-scenes work on the clothing texture export engine.

v1.0.102026-07-21

  • Behind-the-scenes work on the clothing texture export engine.

v1.0.92026-07-21

  • More reliability fixes to the clothing texture export pipeline.

v1.0.82026-07-21

  • Clothing textures now export in the correct game-ready format so your design actually shows in-game.

v1.0.72026-07-21

  • Fixed exporting your clothing to a real .ytd — it now uses the garment's own texture instead of erroring out.
  • Cleared up a couple of confusing messages on the export screen.

v1.0.62026-07-21

  • The 3D preview now shows your actual garment instead of a placeholder box — the base model loads and displays correctly.

v1.0.52026-07-21

  • Fixed the engine so the real 3D garment actually loads: FitMaker now installs the extra components its 3D engine needs during setup, instead of quietly falling back to a stand-in shape.

v1.0.42026-07-21

  • Updates now install and relaunch on their own — no more clicking Restart. When a new version downloads, FitMaker updates itself and reopens.

v1.0.32026-07-21

  • Fixed the 3D preview showing a plain stand-in shape instead of your real garment on machines where the engine was set up — the engine now loads reliably so the actual model appears.
  • If the 3D model still can't be built, the app now tells you and points you to the engine details instead of silently showing a placeholder.

v1.0.22026-07-21

  • Added a Settings menu (the gear, top-right) with a Check for updates button, engine setup, and Report a problem — all in one place.

v1.0.12026-07-21

  • Made FitMaker far easier for first-timers: a welcome walkthrough on first launch, plain-English guidance on every step, and tooltips throughout.
  • You no longer need to find a garment file — pick a built-in garment from the gallery and start designing right away. (Bringing your own .ydd is still there under Advanced.)

v1.0.02026-07-21

  • Initial release.
  • Create custom FiveM clothing without Blender, OpenIV, or CodeWalker — pick a base garment, restyle it, and export a drop-in resource.
  • Restyle garments with colours, patterns, and your own logos, with a live 3D preview on the male or female freemode ped.
  • Exports a correctly-named, drop-in resource folder that streams straight onto your server.
  • The 3D engine sets itself up automatically on first run — nothing to install by hand.